Spear pathfinder 2e.

Injection: This weapon can be filled with a liquid, usually an injury poison. Immediately after a successful attack with the weapon, you can inject the target with the loaded contents with a single Interact action. (If the target is willing, the injection takes only 1 Interact action total.) Refilling the weapon with a new substance requires 3 ...

Spear pathfinder 2e. Things To Know About Spear pathfinder 2e.

Hello with a spear build for a total newbie. I'm going to work on my first Pathfinder character (2e or otherwise) for a PUG PFS game. I want to make my character a kick-ass spear dude at level one. Any specific tips or direction anyone can give would be great! Archived post. New comments cannot be posted and votes cannot be cast.18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. 14 STR, 18 DEX is mostly for ranged attacks, since you will have +4 to attacks and +1 to damage with a composite bow (or +2 to damage with a finesse weapon), but only +2 to attacks and damge with (non-finesse) melee weapons. As far as weapons are concerned, the Elven Branched ...Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.)Spells. SourcePlayer Core pg. 297With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...The spear regrows into its full form at the end of this turn. Splinter Spear Item 13 Source Rage of Elements pg. 202 Price 2,700 gp Bulk L Splinter Spear (Greater) Item 17 Source Rage of Elements pg. 202 Price 15,000 gp Bulk L The spear is a +3 high-grade duskwood greater striking spear, and the activation's damage is 16d6 (DC 37). Splinter ...

Uncommon Evocation Magical SourceGuns & Gears pg. 155Usage held in 2 hands; Bulk 2A spider gun is a +1 striking weapon. It's a distinct type of martial firearm made from the fangs and spinneret of a Large spider. It deals 1d10 poison damage with a range increment of 30 feet and reload 1. On a critical hit, the venom clings to the target and ... If you are going for straight damage output, the best weapon is a rapier with a shortsword or dog slicer in the off-hand. However, utility matters a lot in 2e, and you won't always get the chance or inclination to attack three times. Dueling spear or branched spear are good options, as others have said because of reach and gang up. Spear. Cost 2 gp Weight 6 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Range Increment 20 ft. (thrown) Category two-handed Proficiency simple. Weapon Groups spears, thrown, tribal. Special brace. A spear is 5 feet in length and can be thrown.

Re: Making an effective Spear using dex build. If you go Elf, and Unchained Rogue for two levels, one level of Slayer or Ranger, one more level of Unchained Rogue, and the rest in Slayer or Ranger, you can get Dex-to-Damage with your spear, and use the two-handed weapon Ranger combat style to pick up Power Attack without needing the 13 Str.

Teleporting is an equally valid aesthetic, or the image of throwing a spear with a magical tether that pulls it back. Equally valid is to just say fuck it, and that you actually have an enchanted rack of spears on your back that constantly refills itself, and you can draw a new spear as part of throwing another. ... Building Laios in pathfinder ...Once an object or creature reaches the top of the area, it floats, caught between the normal and reversed gravity. The creature can move along the plane where the two forms of gravity meet. Creatures that can levitate or fly can use those abilities to mitigate the effects of . When ends, all creatures and objects caught in the area fall back down.Staves. SourceCore Rulebook pg. 592 4.0 A magical staff is an indispensable accessory for an elite spellcaster. A staff is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the staff to cast a variety of spells throughout the day. The spells that can be cast from a staff are listed in ...Spear works as you can have a Trident as a backup ranged option. Most Dex martials probably want to have a good ranged backup option as well since that's one of the …

The sphere stays entirely still until caused to move by a creature controlling it. Taking control of the sphere requires succeeding at an attempt to activate it. A makes it easier to control the sphere.Activate command; Requirements You are within 40 feet of the sphere; Effect You attempt a DC 30 Arcana or Occultism check to take control of the ...

Cost 25 gp Weight 12 lb. Damage 1d6/1d6 (small), 1d8/1d8 (medium) Critical x3 Type piercing. Range Increment –. Proficiency exotic. Weapon Groups Spears. Special Double. This long, heavy spear has a point at each end, allowing it to be used as a double weapon.

The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn. When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon ...Deities. SourcePlayer Core pg. 35Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith's edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous, and could cause a god to revoke their blessings). Each deity below has their name and title, followed by a short ...Chain Spear. This vicious weapon is often used in gladiatorial events due to its versatility. The body of the weapon is a standard short spear, primarily used for thrusting. The butt of the spear is fitted with a length of chain, often spiked, with a hook at the end. The hook and chain may be used to make trip attacks. If your trip attack fails ...Critical Success The target is unaffected. Success The target is frightened 1. Failure The target is frightened 2. Critical Failure The target is frightened 3 and fleeing for 1 round. Heightened (3rd) You can target up to five creatures. You plant fear in the target; it must attempt a Will save.Heightened (+1) The damage increases by 1d6. You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time ...SourceCore Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed here.

Legacy Content. Uncommon Evocation Magical SourceGuns & Gears pg. 156Price 250 gp Usage held in 1 or 2 hands; Bulk 2 Built from the spiked tail of a manticore, a spike launcher is designed to launch large, spear-like projectiles. A spike launcher is a +1 striking weapon. It's a distinct type of martial firearm that deals 1d8 piercing damage.A spear is 5 feet in length and can be thrown. Spear Source Ultimate Equipment pg. 17, PRPG Core Rulebook pg. 142 Statistics Cost 2 gp Weight 6 lbs. Damage 1d6 (small), 1d8 (medium); Critical x3; Range 20 ft.; Type P; Special brace Category Two-Handed; Proficiency Simple Weapon Groups Spears; Thrown; Tribal Description A spear is 5 feet in length and can be thrown.Build unlimited Pathfinder 2e characters Create Now Edit Page Content. Spear. Type simple ... Group Spear; Weapon Traits Monk, thrown 20 ft. A long metal shaft ending with a metal spike, a spear can be used one-handed as a …battle ladder, gnome, bo staff, boarding gaff, chain spear, chain-hammer, dire flail, double-chained kama, dwarven urgrosh, gnome hooked hammer, katana, double walking stick, kusarigama, monk's spade, orc double axe, quarterstaff, taiaha, two-bladed sword, weighted spear Firearms all one-handed, two-handed, and siege firearms FlailsTraits. Critical Specialization Effects. SourcePolearm forced movement. Specific Magic Weapons. Derived from a farming tool used to mow down long grains and cereals, this weapon has a long wooden shaft with protruding handles, capped with …Cost 5 gp Weight 8 lb. Damage 1d6 (small), 1d8 (medium) Critical x2 Type piercing Category two-handed Proficiency simple Weapon Groups spears Special brace. This spear with a spiraling blade has a metal crossbar approximately halfway down its length. Benefit:If you ready a boar spear against a charge and your attack hits, you get a +2 shield bonus …

The simple spear was the first weapon of mass destruction and has changed the tide of many historical battles... but they get NO LOVE from rpgs! 5E finally gave them a little …

Phalanx is more defensive and has to deal with switching weapons between reach polearms and regular weapons or spears in order to hit adjacent enemies. Polearm-Master can hit at reach or adjacent, but lacks a shield. Since their level 1/2 abilities both replace bravery; you can't combine these two archetypes. 3.The Algonquins used a wide range of tools made from wood, including bows, spears and arrows. The native people relied heavily on hunting and fishing for survival.Poisons: Spear Frog Poison, Giant Centipede Venom, Lethargy Poison, Cytillesh Oil. Skills: Crafting, Athletics Bomb Specialist. A bomber who specialises in splash damage. Most importantly it’s the one type of alchemist that can avoid hitting their allies with splash damage. Has an endless supply of bombs from level 7 and keeps a weapon as a ...This thin spear is well balanced for throwing but is not designed for melee use. So I'd say improvised weapon penalty (-2 item penalty) applies if you try to use it in melee. Maybe even a reduced damage die size (1d4 P) since javelins are in the dart weapon group so poking someone in melee would be additionally unnatural.Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. Calculate the result. Compare the result to the difficulty class (DC). Determine the degree of success and the effect.how to build a frontline two-handed dex spear character. my favorite build to make in any game that lets me is a two-handed spear using glass cannon fragile speedster (so they …The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn. When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon ...Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. This weapon makes wide sweeping or spinning attacks, making it easier to attack multiple enemies.

Falcata. This heavy blade has a single sharp edge, concave at the bottom and convex at the top, with a hook-shaped hilt. Its shape distributes the weight to give it the momentum of an axe with the cutting edge of a sword, much like a larger version of a kukri. The hooked hilt is sometimes carved to resemble the head of a horse or bird of prey ...

Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd.

SourceCore Rulebook pg. 284 4.0 The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.Weapons Breaching Pike, Broadspear, Dancer's Spear, Dueling Spear, Elven Branched Spear, Filcher's Fork, Forked Bipod, Gill Hook, Injection Spear, Lance, Longspear, Spear, Trident, War Lance.Swashbucklers get a lot of cool feats that require an empty hand. Not that you HAVE to take them, but it's one reason I'd say a rogue is a slightly better fit. That said, the elven branch spear is a martial weapon, so you will have to use an ancestry feat to get proficiency in it, but an otherwise solid build.Source Ultimate Equipment pg. 17, PRPG Core Rulebook pg. 142. Statistics. Cost 5 gp Weight 9 lbs. Damage 1d6 (small), 1d8 (medium); Critical x3; Range —; Type P; Special brace, reach. Category Two-Handed; Proficiency Simple. Weapon Groups Spears. Description. A longspear is about 8 feet in length. A longspear is about 8 feet in length.Staves. SourceCore Rulebook pg. 592 4.0 A magical staff is an indispensable accessory for an elite spellcaster. A staff is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the staff to cast a variety of spells throughout the day. The spells that can be cast from a staff are listed in ...Poisons: Spear Frog Poison, Giant Centipede Venom, Lethargy Poison, Cytillesh Oil. Skills: Crafting, Athletics Bomb Specialist. A bomber who specialises in splash damage. Most importantly it’s the one type of alchemist that can avoid hitting their allies with splash damage. Has an endless supply of bombs from level 7 and keeps a weapon as a ...When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon is a +3 weapon. Deadly d8: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage.Huntmaster's Spear. Choose one creature type (and subtype, if applicable) from the ranger’s favored enemy list. When you cast this spell, the targeted spear hums with destructive energy and functions as a +1 spear against creatures of the selected type. You can discharge this spell in order to make an especially powerful attack with the spear.Slim Feel. A variant of the Round feel, more compact. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played.This thin spear is well balanced for throwing but is not designed for melee use. So I'd say improvised weapon penalty (-2 item penalty) applies if you try to use it in melee. Maybe even a reduced damage die size (1d4 P) since javelins are in the dart weapon group so poking someone in melee would be additionally unnatural.

Source Ultimate Equipment pg. 17, PRPG Core Rulebook pg. 142. Statistics. Cost 5 gp Weight 9 lbs. Damage 1d6 (small), 1d8 (medium); Critical x3; Range —; Type P; Special brace, reach. Category Two-Handed; Proficiency Simple. Weapon Groups Spears. Description. A longspear is about 8 feet in length. A longspear is about 8 feet in length. The head of the spear is crafted from gold with ivory inlay and has a ruby set into the shaft. You can make the spear glow like a torch or suppress its light by using an action, which has the concentrate trait. Activate[two-actions] envision, Interact; Frequency once per day; Effect You touch the ruby and hurl the spear at a square within 40 feet. Huntmaster's Spear. Choose one creature type (and subtype, if applicable) from the ranger’s favored enemy list. When you cast this spell, the targeted spear hums with destructive energy and functions as a +1 spear against creatures of the selected type. You can discharge this spell in order to make an especially powerful attack with the spear.Spear Dancer (Combat) Source Inner Sea Gods pg. 216, Faiths of Purity pg. 25 You incorporate your two-handed reach weapon into a dizzying martial dance. Prerequisites: Weapon Focus (any two-handed reach weapon), Perform (dance) 4 ranks. Benefit: Each time you hit a creature with a twohanded reach weapon that you have Weapon Focus in, …Instagram:https://instagram. daisy09 color codeozaukee county snowmobile trailsdemetresshow much do the maine cabin masters make per episode Uncommon Magical Necromancy SourceThe Slithering pg. 60Price 250 gpUsage held in 1 hand; Bulk 1Base Weapon Spear The head of this +1 striking returning spear is wrapped in greasy hide, and its head resembles a thick, clawed finger. On a critical hit, the target is enfeebled 1 for 1 minute, and you gain 1d8 temporary Hit Points that last for 1 ... pole building kits menardspugs breeders near me Damage die would prolly be 2d4 or 1d6 for one handed shortened and a d8 for two handed. It would need the Extending Rune, leave it at 60 ft for the sake of mind of your player or shorten it if you want. As for other properties, it doesn't have much too it except being made very well. Either Striking or Weapon Potency +1. jacksonville weather yesterday Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn. This spear has a specialized hook just before the tip that can catch on the gills of large fish. Azarketis primarily use this to hunt sharks, but it can also be used to hook flesh or armor. This weapon is common on the Isle of ...Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. Calculate the result. Compare the result to the difficulty class (DC). Determine the degree of success and the effect.